ScreenMod version 2.0

Description:

A few modified screens for city status and trade. These screens makes
it easier to find what you are looking for as they increase the number
of items displayed in some scroll-boxes.  I found the standard 3 lines
inadequate and a little irritating.

New in version 2.0

 * First of all the mod now works with all resolutions.
 * The WorkView is now moved up so it does not overlap messageboxes 
   and right not to overlap message icons for the two low resolutions.

As Wes pointed out to me the original mod was not usable when playing
on 800 by 600 screen, as the windows extended beond the border screen.
This has now been fixed so apart from the work view the windows and
their placement are left as in the original when using low resolution.

Ver 1.0

 * Larger trade screen 
 * Longer city view list

 
I have modified the following screens:
the City-Status-Window:   now displaying 22 cities in stead of just 10.
the Trade-Sell-Window,
the Trade-Send-Window and
the Trade-Send-City-Window:  now displaying 10 goods not 3.
the Work-View:   has been moved up and right for low res

There are some other screens that could need an overhaul, but these
were the ones needing it the most.

Installation:

Just put the file in your ctp_data dir and unzip it. 
(Make sure to unzip with paths! If you don't the files won't 
get unzipped into the right directories)

The mod consists of the folowing files files are:
...\english\uidata\layouts\civ3.ldl
...\english\uidata\layouts\civ3_640.ldl
...\english\uidata\layouts\mbv_citystatus.ldl
...\english\uidata\layouts\mbv_tradescreen.ldl
...\default\graphics\patterns\mbv_Upba5000.tga
...\default\graphics\patterns\mbv_Upba5513.tga
...\default\graphics\patterns\mbv_Upba7506.tga

The folowing files are provided in case you 
...\english\uidata\layouts\org 1.2\civ3.ldl
...\english\uidata\layouts\org 1.2\civ3_640.ldl
...\english\uidata\layouts\org 1.2\citystatus.ldl
...\english\uidata\layouts\org 1.2\tradescreen.ldl

Important note:

If you have installed version 1.0, make sure you remove the folowing
three .tga
...\default\graphics\patterns\Upba5000.tga
...\default\graphics\patterns\Upba5513.tga
...\default\graphics\patterns\Upba7506.tga

And in addition replace the following two files with the ones 
found in the "org 1.2" directory:
citystatus.ldl
tradescreen.ldl

These files should work with any English version of the game, including
mods. But has not been tested on other than v. 1.2 with and without CD's mod.
If There are problems with these files, let me know, and I might be able
to do something about it, but remember that the files are provided as is,
so use at your own risk.
If you know how to display additional information in any of these boxes
please let me know.

The legal stuff:

The author is in no way associated with Activision or any other company
that is involved with Civilization: Call to Power.

The files are provided as is, with no garantee that they will not have 
any undesired side effects.

Any mod maker is welcome to use these files in their mod as long as they
include this file in the mod or puts the information in their own readme
file.

Thanks to Locutus for pointing me in the right dirrection, without that I
would just have cept one being annoyed, and never done anything about it.

Martin the Dane. aka. Martin B. Vestergaard
mbv@nospam.dk (it _is_ my address)